MILYON88 Fish Shooting Game — Seven Mechanics, One By One

A fish shooting game is built from bullet-cost pricing, tiered target values, boss fish, feature rounds, auto-fire modes, shared multiplayer screens and studio-specific variations.

What this list covers
FactValue
Stake-per-shot pricingEvery shot carries its own chosen cost instead of one fixed bet per round.
Tiered target valuesSmall, mid-tier and boss targets each pay a different published multiple of the bullet cost.
Boss fish and bullet-sponge targetsHigh-value creatures absorb many more shots than small fish before they go down.
Feature roundsA wheel, multiplier or bonus event that some titles trigger separately from ordinary shots.
Auto-fire and multi-cannon modesOptions that let a shot repeat automatically or that add extra cannons to one screen.
Shared multiplayer screensSeveral players' shots land on the same fish pool at once, which changes how fast a target dies.
Studio-specific variationsJILI, CQ9 and JDB each publish their own take on the format, with different feature names and target sets.

Reels don’t exist in this genre. Instead, a fish shooting game builds itself from seven distinct mechanics, and knowing them by name is what separates a deliberate stake from a guess.

This site’s fishing games section covers the format as a whole; here, each piece gets its own entry.

MechanicWhat it changes
Bullet costHow much a single shot deducts from the balance
Target tiersThe published payout multiple a hit returns
Boss fishHow many shots a high-value target absorbs
Feature roundsA separate bonus event outside ordinary shots
Auto-fire / multi-cannonHow fast the balance moves without changing aim
Multiplayer screensWhether other players’ shots compete for the same fish
Studio variationWhich feature names and target sets a title actually uses

Stake-per-shot pricing

Every shot in a fish shooting game carries its own chosen cost, picked before firing rather than fixed for the whole round. A cheaper shot does less damage against a tough target; a pricier one clears smaller fish faster but spends the balance quicker per shot fired.

That per-shot pricing is the single biggest structural difference from a slot’s flat bet-per-spin model — JILI’s own titles in this category price every shot the same way — and it’s worth reading on the title’s own info screen before committing a session budget.

Tiered target values

Fish on screen are grouped into rough payout tiers. One published industry breakdown puts small fish at roughly 2-10x the bullet cost, mid-tier fish and crabs at 20-50x, and boss creatures at 100-500x or more (Gambling News).

The exact multiples differ by title and studio, so the tiering itself is the mechanic worth knowing — the paytable on any specific game is where the real numbers live.

Boss fish and bullet-sponge targets

A boss fish (a whale, a dragon, sometimes a named character) pays the highest multiple on the paytable — up to 500x the bullet cost by that same industry estimate — and studios balance that by giving it far more effective hit points than a small fish. Chasing one without a plan is how a bullet-cost budget disappears without a guaranteed result.

Aiming at named high-value zones rather than spraying shots across the whole target is the difference most guides to the format point to.

Feature rounds

Some titles trigger a separate bonus event distinct from ordinary shots — JILI’s own Mega Fishing lists a special octopus wheel as its feature event, on top of the base aim-and-fire play, per this site’s read of JILI’s own data. Not every fish-shooter carries a feature round; where one exists, it’s usually the biggest single payout opportunity on the title.

Auto-fire and multi-cannon modes

Several titles let a shot repeat automatically at a set bullet cost, or add more than one cannon to a single screen. Both options do the same two things:

  1. Repeat the same bullet cost per shot without a manual tap each time.
  2. Spend the balance at a steady, predictable rate rather than in irregular bursts.

Neither changes what any individual shot actually does — they’re a convenience layer sitting on top of the same tiered-target maths described above.

Shared multiplayer screens

Many fish-shooting cabinets and their online versions seat 8 players or more on the same underwater scene at once, so more than one cannon can be firing at the same school of fish. That changes how quickly a given target actually dies, since damage from every connected player’s shots counts against the same hit-point pool.

Studio-specific variations

The format isn’t one studio’s invention. JILI’s fishing titles sit alongside its slots, table games and bingo; JDB’s own catalogue leans specifically toward fish-shooting titles rather than slots as its stated focus. Reading JDB’s fish-shooting line-up next to JILI’s own version shows how differently two studios can name the same underlying mechanics.

How to choose between fish shooting games

None of the seven mechanics above tells you which title to open first. Two checks narrow it down before a stake goes anywhere near the cannon:

  1. Open the title’s own info screen and read its bullet-cost range.
  2. Check whether it carries a named feature round, the way JILI’s Mega Fishing lists its octopus wheel, or pays purely through the target paytable.

Reading through fishing games vs slots first is a reasonable next step if the format itself, not just one title, is still the open question. Once the format makes sense, the step-by-step read of how fishing games pay covers exactly where to find the bullet-cost and paytable numbers on any given title’s info screen.

FAQ

What is a fish shooting game?

A fish shooting game is an arcade-style casino title where a cannon fires at fish crossing a shared screen, each fish carrying its own point value that a hit converts into a payout at the stake behind that shot.

What is bullet cost in a fish shooting game?

Bullet cost is the stake attached to a single shot, chosen before firing. A higher bullet cost does more damage against tougher targets but spends the balance faster; a lower one conserves the balance while taking longer to land a hit.

Why do boss fish take so many shots to kill?

Boss fish carry the highest published payout multiples on the paytable, and studios balance that by giving them far more hit points than a small fish, which is why a session can burn through bullet cost chasing one without a guaranteed result.

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